One Big Game
   

Our Team

   

Martin de Ronde - Director

Martin de Ronde started working in the games industry over 10 years ago as a PR manager and later as development manager in publishing. After this, he wanted to see what life was like on the other side of the game industry fence and founded his own development studio in 1998, which he sold to multimedia conglomerate Lost Boys a year later. Here, Martin became co-founder and managing director of Lost Boys games, the company’s newly setup games division. Lost Boys games went independent in 2001 and was renamed Guerrilla Games when sold to cross media company Media Republic in 2003. At Guerrilla Games, Martin was commercial director, witnessing the birth of PlayStation 2 hit Killzone for Sony Computer Entertainment and PlayStation 2, PC and Xbox hit Shellshock: Nam ’67 for Eidos. Just before the the studio was sold to Sony in 2005, Martin moved to former shareholder Media Republic, a cross media entertainment company, where he was involved in all kinds of gaming, online and mobile initiatives. In 2006 he departed and founded OneBigGame, where he will be responsible for for general management as well as business development.

Susan Marshall – Assistant Director

Susan Marshall works as an independent video game consultant. Next to OneBigGame, her current client list includes industry veteran David Perry (dperry.com), for whom she manages business projects and relationships and the Develop conference (www.developer-conference.com) where she is responsible for securing high level and thought-provoking speakers from a wide cross-section of the global games industry and of course OneBigGame. Previously, Susan spent five years at CMP, becoming the Associate Conference Director for the Game Developers Conference, GDCEurope, Serious Games Summit and GDCMobile, where she was responsible for managing all of its speakers and scheduling the sessions, as well as developing a marketing and pr strategy for each conference. Before the GDC, Susan worked in the marketing department at Discreet/Autodesk where she helped develop marketing videos for tradeshows like GDC, Nab and Siggraph and helped implement overall marketing strategies for Discreet’s range of film and game products. At OneBigGame, Susan will be responsible for marketing and operational managements.

Douwe Dirks – Charity Manager

Online entrepreneur since the first internet boom, Douwe Dirks was involved in a number of new media and online business models, at a variety of different companies. One of these companies was Media Republic, where Douwe was responsible for the world’s first mobile soap series as well as a number of cross media events organized for some of the world’s largest advertisers. Douwe is currently working as an independent contractor and at OneBigGame, he will be responsible for charity relations, fundraising and general finance.

David Bowry – Production consultant

David has been a producer in videogames for nearly 1,5 decade, first at Sony, followed by Motorola and currently at Disney, where he was responsible for high-profile videogames such as World Rally Championship, Killzone and Shellshock: Nam ’67. David currently works for Disney Interactive as producer on next-gen projects. For OneBigGame, David will be acting as a consultant on the production of the games.

Hans Tasma – Project Manager

Hans Tasma has managed complex IT projects for over a decade as a senior project manager at a number of IT companies. At the turn of the century, he moved into gaming, successfully helping launch Killzone, one of the most anticipated games on PS2. After this, he managed a number of other game titles, ultimately ending up at Pyro studios in Madrid, again overseeing a large next-generation project. For OneBigGame, Hans will be consulting on the management of all game projects.